LanePositionResult

Struct LanePositionResult 

Source
pub struct LanePositionResult {
    pub lane_position: LanePosition,
    pub nearest_position: InertialPosition,
    pub distance: f64,
}
Expand description

Represents the result of a LanePosition query. This struct contains the LanePosition, the nearest InertialPosition to that LanePosition, and the distance between the input InertialPosition and the nearest InertialPosition.

This struct is typically used as return type for the methods: Lane::to_lane_position and Lane::to_segment_position.

Fields§

§lane_position: LanePosition

The candidate LanePosition within the Lane’ lane-bounds or segment-bounds depending if Lane::to_lane_position or Lane::to_segment_position respectively, was called. The LanePosition is closest to a inertial_position supplied to Lane::to_lane_position (measured by the Cartesian metric in the Inertial-frame).

§nearest_position: InertialPosition

The position that exactly corresponds to lane_position.

§distance: f64

The Cartesian distance between nearest_position and the inertial_position supplied to Lane::to_lane_position / Lane::to_segment_position.

Implementations§

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impl LanePositionResult

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pub fn new( lane_position: LanePosition, nearest_position: InertialPosition, distance: f64, ) -> LanePositionResult

Create a new LanePositionResult with the given lane_position, nearest_position, and distance.

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